Posts Tagged ‘rhetoric’

Curriculum of UG in Freshman Foundation at Hartford College for Women

Sunday, March 22nd, 2009

Two-Dimensional Design I, black-&-white emphasis
Two-Dimensional Design II, color emphasis
Drawing I & II
Three-Dimensional Design I & II
Issues in Artmaking I & II
Art History Survey I & II
Rhetoric, Language, and Culture I & II

Drawing
Foundation Drawing I & II are introductory, required courses for art students, designed to investigate the different modes of drawing, both traditional and nontraditional. The intent of these courses is not only to impart technical skills in drawing but also to investigate the nature of drawing as a way of seeing and organizing ideas and perceptions.

2D Studio
Foundation 2D Studio I & II are introductory courses required for all art students, with an emphasis on traditional and nontraditional two-dimensional studio techniques, use of materials, tools, and media. Foundation 2D Studio I focus on black-and-white issues in design, while Foundations 2D Studio II focuses on color and composition. Emphasis is placed on problem solving through studio activity and relating theory and criticism to the artmaking activity.

3D Studio
Foundation 3D Studio I & II are introductory, required courses for all students, with an emphasis on traditional and nontraditional, three-dimensional studio techniques, tools, and media. Emphasis is placed on problem solving through studio activity and relating art theory and criticism to the studio.

Freshman Year Credit Requirements
2.5 Two-Dimensional Design I, black-&-white emphasis
2.5 Two-Dimensional Design II, color emphasis
5 Drawing I & II
5 Three-Dimensional Design I & II
5 Issues in Art-making I & II
6 Art History survey I & II
6 Rhetoric & Writing I & II

Curriculum of Game Design at Champlain College

Monday, February 23rd, 2009

Curriculum First Year
First Semester:

COR 110 - Concepts of the Self
COR 115 - Rhetoric I
MTH 120 - College Algebra
or MTH 220 - Algebra & Trigonometry
CIT 135 - Introduction to Computer Theory
GDD 111 - Visual & Digital Fundamentals
Second Semester:
COR 120 - Concepts of Community
COR 125 - Rhetoric II
PSY 210 - Cognitive Psychology
EGD 110 - Introduction to Game Design
EGD 100 - Game History & Development
Second Year
First Semester:

COR 210 - Scientific Revolution
COR 220 - Aesthetic Expressions
EGD 215 - Introduction to 3D Art
EGD 200 - Player-driven Game Design
EGD 210 - Conceptual Game Design
Second Semester:
COR 230 - The Secular & the Sacred
COR 240 - Capitalism & Democracy
EGD 220 - Production I
EGD 310 - Interactive Storytelling
ENG 260 - Survey of Drama
Third Year
First Semester:

COR 310 - Globalization & Technology
COR 320 - Globalization & Faith
EGD 300 - Game Engine I
EGD 330 - Level Design
General Elective
Second Semester:

COR 330 - CORE 9
COR 340 - CORE 10
EGD 320 - Production II
COM 330 - Small Group Communications
EGID Specialization Elective
Fourth Year
First Semester:

COR 410 - CORE 11
EGD 400 - Senior Team Project I
Natural Science with Lab
EGID Specialization Elective
Second Semester:
EGD 410 - Senior Portfolio: Game Design
EGD 420 - Senior Team Project II
GDD 330 - Social Responsibility in Media Communication
EGID Specialization Elective
General elective

MA in Design Core Modules at Goldsmiths College University Of London

Friday, February 20th, 2009

Design and Environment (30 credits) explores relations between design and environment. How do creative practitioners undertake environmental projects? What are the assumptions about what constitutes environment? What is the prevailing rhetoric about how to do something in the environmental arena? How do the different scale and media of design constitute the environment and scope of environmental effect differently? In this core module, we consider theory and practice at the intersection of design and environment; we critique and expand on the prevailing environmental discourses and practices; and we propose alternative models for environmental thought and practice.

Researching Design and Environment (30 credits) explores the means through which we know about – and find out about – design and the environment. We examine research paradigms, including what kinds of questions can be explored through observing and engaging in practice, and what questions emerge through empirical, critical and theoretical inquiry. We explore methodologies; create new research tools; and analyse and present research in new ways for the purposes of specific users and audiences.

Additionally this new MA offers breadth through a number of options (totalling 60 credits) that have been planned in collaboration with other MA programmes within the department. These options include:
Design Ecologies
Technonatures
Materialities
Sustainability

Other options are currently available on the MA in Design in Critical Practice, and we anticipate further options being added as new MAs are offered within the Design framework. The core and option units allow students to develop understandings and expertise that they can draw together and utilise in their final project (60 credits).

The final project will enable students to engage in a significant research undertaking in a context of their choosing that will inform understandings of design and environment. The project can be undertaken as either practice-based research supported by theory or theory-based research supported by inquiries into practice.

Admissions in Information Design and Technology at State University Of New York Institute Of Technology Utica/Rome

Friday, February 13th, 2009

A baccalaureate degree from an accredited university or college.

A minimum overall GPA of 3.0.

For those without a bachelor’s degree in communications, rhetoric, journalism, English, linguistics, computer science, or a related field, at least 15 credits in appropriately related courses.

Recent letters of recommendation* from two individuals, preferably from a professional supervisor and a faculty member.

A portfolio* documenting preparation for graduate study, including,

An essay describing what you can bring to this program and why you wish to pursue this degree.

Additional selected materials supporting your preparation for graduate study, such as papers, presentations, and design work.
* A non-matriculated student who takes an IDT course and receives a B+ or higher does not need to submit a portfolio or letters of recommendation to apply to enter the program.